Objective
Create a prototype digital game in a short amount of time that has one of the following themes:
- Interface Game
- Point & Click
- Or Implementing your UI/UX Style Guide
Point & Click
"The action of a computer user moving a pointer to a certain location on a screen and then pressing on a mouse."
As prototypes, these do not have to be fully animated, but should still show the flow of gameplay.

Concept
Yumi's Kitchen is a Point & Click cooking game where players follow recipes and instructions to prepare dishes. In this game, players gather necessary ingredients by clicking or dragging.
The game is divided into three main sections: the main cooking area, the refrigerator, and the washing/spice area. The objective is to complete the recipes by following the given instructions. Additionally, there is a secret feature where players can collect companions, each with their own unique story.
During the design process, special attention was taken to make sure that typography and overarching visual components were in line with the common theme of the game. This required the careful selection of typefaces, styles, and graphic components that not only enhanced one other but also worked as a unit to create a compelling aesthetic.
The game is entirely hand-drawn and animated using Procreate, while prototyped in Figma. The music and audio effects were produced in Clipchamp, and are not included in the game.
Feel free to try out the prototyped game at:






